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Wait

The wait function in narrat makes the game wait a specified amount of time before continuing to the next instruction. Useful for adding dramatic pauses between lines, or anything that could use a delay.

Syntax: wait [timeInMiliseconds]

Example:

talk presenter idle "The match will start in 3..."
wait 1000
talk presenter idle "2"
wait 1000
talk presenter idle "1"
wait 1000
talk presenter idle "GO!"